Why Smoke Lineups Matter on Dust 2
Dust 2 is one of the most aim-dependent maps in CS2, but smart smoke usage can give you a massive advantage. A well-placed smoke blocks enemy vision, allows safe rotations, and enables site executions without taking fights.
Every CS2 player should know at least 5-6 essential Dust 2 smokes. These lineups work in both matchmaking and competitive play.
T-Side Smoke Lineups
1. Cross Smoke (T Spawn to CT Mid)
Purpose: Allows your team to cross from T Spawn to Lower Tunnels or B without getting picked by an AWPer watching mid doors.
How to throw:
When to use: At the start of every round if you plan to go B or need to cross mid safely. This is the single most important smoke on Dust 2.
2. A Long Corner Smoke
Purpose: Smokes off the corner at Long A, blocking the CT AWPer watching from A site or pit.
How to throw:
When to use: Before peeking Long A. Throw this, then push out to challenge the Long player.
3. A Site CT Smoke
Purpose: Blocks the CT player watching A from CT Spawn, allowing you to plant the bomb safely.
How to throw:
When to use: During an A execute. Combined with the A Short smoke, this isolates the site.
4. A Short from Catwalk
Purpose: Blocks short/catwalk view so CTs can't peek from short during your A execute.
How to throw:
When to use: During an A execute, especially when combined with the CT smoke.
5. B Window Smoke
Purpose: Blocks the window overlooking B site, preventing CTs from throwing utility or getting kills through the window.
How to throw:
When to use: Every B execute. This is mandatory before entering B site.
6. B Door Smoke from Tunnel
Purpose: Smokes the B doors, blocking CTs watching from behind the doors or rotating through CT spawn.
How to throw:
When to use: B execute to block the rotation from CT mid/spawn.
CT-Side Smoke Lineups
7. Mid Doors Smoke (from CT Spawn)
Purpose: Blocks the T-side AWPer watching mid doors from T Spawn.
How to throw:
When to use: Start of every round if you don't want to fight for mid control. Gives your mid player time to set up.
8. Long Retake Smoke
Purpose: When retaking A site, this smoke blocks Long A vision so you don't get shot from behind.
How to throw:
When to use: During A retakes when Ts might be watching from Long.
Smoke Execute Combos
Full A Execute (T-side)
Throw these smokes in order:
Full B Execute (T-side)
Tips for Consistent Smoke Throws
`alias "+jumpthrow" "+jump;-attack"; alias "-jumpthrow" "-jump"; bind "v" "+jumpthrow"`